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51 lines
1.4 KiB
51 lines
1.4 KiB
5 years ago
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{
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"data": {
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"desc": "Change or read the data of any given object.",
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"structure": "method type selector path"
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},
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"effect": {
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"desc": "Give an effect to any given entity."
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},
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"execute": {
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"desc": "Specifies the conditions and positioning of a command."
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},
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"fill": {
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"desc": "Fill up a specified area with any given block.",
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"structure": "posX posY posZ posX posY posZ block state method",
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"position": true,
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"block": true
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},
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"give": {
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"desc": "Give an item with given properties to any player."
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},
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"kill": {
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"desc": "Kill any entity."
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},
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"loot": {
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"desc": "Get the loot of any given object and insert it into another object."
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},
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"particle": {
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"desc": "Create a given amount of a type of particle in a given area.",
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"position": true
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},
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"playsound": {
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"desc": "Play a sound to any player with given properties.",
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"position": true
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},
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"setblock": {
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"desc": "Set a specified block space to any given block.",
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"structure": "posX posY posZ block state method",
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"position": true,
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"block": true
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},
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"summon": {
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"desc": "Summon an entity with a given position and properties.",
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"position": true
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},
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"team": {
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"desc": "Manage teams."
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},
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"tellraw": {
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"desc": "Show a given string to an entity."
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}
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}
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